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LEXI JUMP
Screenshots






PROUD MOMENTS
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completing the whole google play publishing protocol and having it approved and now finally available for download on the platform (First Game published on Playstore)
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Being able to fix bugs that came with converting the project from desktop to webGL and publishing the game on itch.io
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learning and implementing player prefs for data storage in unity in a short time span
Main Difficulties
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Making speed power up feel smooth and natural
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figuring out a way to save player score on mobile because I was using text files before during production
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Deciding what direction to go with in terms of game design of the project​
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creating 3 different but similar, beautiful, and interactive levels
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