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PUMPKIN FLING
Screenshots








PROUD MOMENTS
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Creating my own assets and implementing it in the game so it works smoothly (the Canon above)
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Designing the whole Canon shooting Level and ensured its interaction with other elements in the scene felt natural
- Designing the whole character selection scene
- Completing the project as a group despite all challenges we faced
Main Difficulties
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Learning how to use the unity engine for my first time
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writing a camera Follow script instead of using cinemachine
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Drawing the assets above that were used later on in the game
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Writing the background and water follow script, adjusting values so it works and feels natural to the player
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