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PUMPKIN FLING

Screenshots

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PROUD MOMENTS

  • Creating my own assets and implementing it in the game so it works smoothly (the Canon above)

  • Designing the whole Canon shooting Level and ensured its interaction with other elements in the scene felt natural

  • Designing the whole character selection scene
  • Completing the project as a group despite all challenges we faced

Main Difficulties

  • Learning how to use the unity engine for my first time

  • writing a camera Follow script instead of using cinemachine

  • Drawing the assets above that were used later on in the game

  • Writing the background and water follow script, adjusting values so it works and feels natural to the player

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